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Real-Time Blurred Window Shader

A shader that blur the scene color in the vertex shader the main goal is to get better performance while keeping enough quality

It support the following features and more:
Depth Based Blur
Roughness Map
Dirt Map

Droplets are animated

Droplets are animated

Some Textures used in the Shader, authored in Substance Designer

Some Textures used in the Shader, authored in Substance Designer